Score: 3049, default test
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Here's what it said.
CPU Intel Pentium III 600 Mhz
3D Accelerator Matrox Millennium G400 DualHead Max - English
Chipset Matrox G400 MAX
Resolution 768*1024
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization Intel(R) Pentium(R) III
3DMark Result 3049 3D marks
CPU Speed 200 CPU 3D marks
Game 1 - Helicopter - Low Detail 63.4 FPS
Game 1 - Helicopter - Medium Detail 43.5 FPS
Game 1 - Helicopter - High Detail 18.7 FPS
Game 2 - Adventure - Low Detail 62.5 FPS
Game 2 - Adventure - Medium Detail 41.3 FPS
Game 2 - Adventure - High Detail 24.8 FPS
Fill Rate (Single-Texturing) 286.7 MTexels/s
Fill Rate (Multi-Texturing) 284.2 MTexels/s
High Polygon Count (1 Light) 2600 KTriangles/s
High Polygon Count (4 Lights) 2350 KTriangles/s
High Polygon Count (8 Lights) 2086 KTriangles/s
8MB Texture Rendering Speed 243.5 FPS
16MB Texture Rendering Speed 235.0 FPS
32MB Texture Rendering Speed 152.8 FPS
64MB Texture Rendering Speed Not enough AGP memory
Bump Mapping (Emboss, 3-pass) 107.2 FPS
Bump Mapping (Emboss, 2-pass) 136.4 FPS
Bump Mapping (Emboss, 1-pass) 243.2 FPS
Bump Mapping (Environment) 100.8 FPS
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Asus P3B-F
64MB PC100
G400 MAX @%106.3 using Matrox's Tweak Utility with 5.55 drivers
P3 500 @ 600
What was really weird is when it tested my CPU it kept saying 7.50 FPS without going up or down in anyway, it just sat at exactly 7.50 but it was running at something like 200
[This message has been edited by OzAndrew (edited 11 June 2000).]
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Here's what it said.
CPU Intel Pentium III 600 Mhz
3D Accelerator Matrox Millennium G400 DualHead Max - English
Chipset Matrox G400 MAX
Resolution 768*1024
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization Intel(R) Pentium(R) III
3DMark Result 3049 3D marks
CPU Speed 200 CPU 3D marks
Game 1 - Helicopter - Low Detail 63.4 FPS
Game 1 - Helicopter - Medium Detail 43.5 FPS
Game 1 - Helicopter - High Detail 18.7 FPS
Game 2 - Adventure - Low Detail 62.5 FPS
Game 2 - Adventure - Medium Detail 41.3 FPS
Game 2 - Adventure - High Detail 24.8 FPS
Fill Rate (Single-Texturing) 286.7 MTexels/s
Fill Rate (Multi-Texturing) 284.2 MTexels/s
High Polygon Count (1 Light) 2600 KTriangles/s
High Polygon Count (4 Lights) 2350 KTriangles/s
High Polygon Count (8 Lights) 2086 KTriangles/s
8MB Texture Rendering Speed 243.5 FPS
16MB Texture Rendering Speed 235.0 FPS
32MB Texture Rendering Speed 152.8 FPS
64MB Texture Rendering Speed Not enough AGP memory
Bump Mapping (Emboss, 3-pass) 107.2 FPS
Bump Mapping (Emboss, 2-pass) 136.4 FPS
Bump Mapping (Emboss, 1-pass) 243.2 FPS
Bump Mapping (Environment) 100.8 FPS
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Asus P3B-F
64MB PC100
G400 MAX @%106.3 using Matrox's Tweak Utility with 5.55 drivers
P3 500 @ 600
What was really weird is when it tested my CPU it kept saying 7.50 FPS without going up or down in anyway, it just sat at exactly 7.50 but it was running at something like 200
[This message has been edited by OzAndrew (edited 11 June 2000).]
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