Hi all,
I'm having a slightly different problem. I'm using the beta 5.11 drivers on win2k with the service pack and compatability patch on a G400 MAX.
I can use OpenGL mode, and it runs really really lovely except for lines that run across the screen. Whenever there is a usage of transparency (rocket trails) the the lines turn white in the region the transparency was. I can't figure out what's doing this. It happens in all modes up to 1152x864.
I have the AGP aperture set to 256MB (as suggested by Matrox support) I just don't get it. Other than the lines, I'm getting quite a high framerate (I think, don't know how to find out). The reason for the framerate could be because I'm using an Athlon 850.
I tried using D3D but it "jumps" way to much and makes it unplayable.
Any thoughts or if you had this problem and solved it, I'd love to know.
Thanks
------------------
------------------
Windows 98 (win-doze): a 32 bit Extension to a 16 bit Graphical Shell of an 8 bit Operating System originally coded for a 4 bit Processor by a 2 bit company that can't stand one bit of competition.
I'm having a slightly different problem. I'm using the beta 5.11 drivers on win2k with the service pack and compatability patch on a G400 MAX.
I can use OpenGL mode, and it runs really really lovely except for lines that run across the screen. Whenever there is a usage of transparency (rocket trails) the the lines turn white in the region the transparency was. I can't figure out what's doing this. It happens in all modes up to 1152x864.
I have the AGP aperture set to 256MB (as suggested by Matrox support) I just don't get it. Other than the lines, I'm getting quite a high framerate (I think, don't know how to find out). The reason for the framerate could be because I'm using an Athlon 850.
I tried using D3D but it "jumps" way to much and makes it unplayable.
Any thoughts or if you had this problem and solved it, I'd love to know.
Thanks
------------------
------------------
Windows 98 (win-doze): a 32 bit Extension to a 16 bit Graphical Shell of an 8 bit Operating System originally coded for a 4 bit Processor by a 2 bit company that can't stand one bit of competition.
Comment