I'm not including ID's link, because it can be a really, really, really slow.
ftp://ftp.cdrom.com/pub/idgames/idstuff/quake3/win32/Q3PointRelease_125.exe
ftp://ftp.bluesnews.com/idstuff/quake3/win32/Q3PointRelease_125.exe
http://www.3dgamers.com/3daction/00a...s/quake3arena/
http://www.3ddownloads.com/showfile.php3?file_id=102160
http://www.3dfiles.com/patches/quakeiiiarena.shtml
From Graeme Devine's Plan:
"The Win32 1.25 point release is now out. It fixes and adds many new features to Quake 3 Arena.
- global rankings support from www.globalrankings.com
- new awards
- new pure server support
- new protocol 45
- score plumes (these are cool)
- headmodel/model/team_model/team_headmodel support (orbbs head on sarge is funny)
- banning of weapons on servers
- dropped sound fixes
- new announcer sounds
- new smoothed client support for modem users
- MD4 skeletal model support
- new encryption
- new botlib version and area files
- and much much more (hint: read the readme this time)
Because we've added so much I think we're going to call this a "Public Beta". We'll put up the Mac/Linux/OS X builds as they roll off the line."
Paul
paulcs@flashcom.net
ftp://ftp.cdrom.com/pub/idgames/idstuff/quake3/win32/Q3PointRelease_125.exe
ftp://ftp.bluesnews.com/idstuff/quake3/win32/Q3PointRelease_125.exe
http://www.3dgamers.com/3daction/00a...s/quake3arena/
http://www.3ddownloads.com/showfile.php3?file_id=102160
http://www.3dfiles.com/patches/quakeiiiarena.shtml
From Graeme Devine's Plan:
"The Win32 1.25 point release is now out. It fixes and adds many new features to Quake 3 Arena.
- global rankings support from www.globalrankings.com
- new awards
- new pure server support
- new protocol 45
- score plumes (these are cool)
- headmodel/model/team_model/team_headmodel support (orbbs head on sarge is funny)
- banning of weapons on servers
- dropped sound fixes
- new announcer sounds
- new smoothed client support for modem users
- MD4 skeletal model support
- new encryption
- new botlib version and area files
- and much much more (hint: read the readme this time)
Because we've added so much I think we're going to call this a "Public Beta". We'll put up the Mac/Linux/OS X builds as they roll off the line."
Paul
paulcs@flashcom.net
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