its a hell of a lot slower than software!
The main thing i am trying to run in opengl for is to see if it improves the spell effects, but these are a lot slower when using opengl then when just using software with 3d anims turned on. The magic missile effect seems to slow everything down and twice the game crashed when using it in the middle of a battle. Also the effects kind of look like they are in 256 colour (gas clouds etc especially) But if i change to software everything runs faster and looks better, apart from the fades and fog of war of course
The only way i got Opengl to run in the first place was from a very helpful suggestion from a poster on this forum so i thought i'd post here first. Thanks for any help anyone can give me.
p3450
224 mb ram
g400 max 6.21 drivers, opengl set to "optimize for accuracy" in mtsutil
win98
bg2 latest ver with 32 bit colour and textures
The main thing i am trying to run in opengl for is to see if it improves the spell effects, but these are a lot slower when using opengl then when just using software with 3d anims turned on. The magic missile effect seems to slow everything down and twice the game crashed when using it in the middle of a battle. Also the effects kind of look like they are in 256 colour (gas clouds etc especially) But if i change to software everything runs faster and looks better, apart from the fades and fog of war of course

The only way i got Opengl to run in the first place was from a very helpful suggestion from a poster on this forum so i thought i'd post here first. Thanks for any help anyone can give me.
p3450
224 mb ram
g400 max 6.21 drivers, opengl set to "optimize for accuracy" in mtsutil
win98
bg2 latest ver with 32 bit colour and textures
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