So far the glitches i've encountered include the following:
1) Pixel Shaders I assume are the issue with the water in the first deathmatch map, offhand I cant remember which but the reflective water that appears on the ground actually disappears. The second system in my house is equipped with a 9700 and doesnt experience this issue.
2) On this same map, when going under the hill through the passageway {pic attached} the Pillars {dont know a better word for them I assume youll get a better idea by checking out the attatched picture I've included} seem to disappear when youre a certain distance away from them (the pillar to the right of the entrance way is missing, youll notice theres one on the left).
3) On the second deathmatch map {i think this has been reported already}, the fan blade shadow's distort.
Other than these issues the game seems to run well and looks great, the pixel shader issue is by far the most annoying of the issues ive encountered thus far, although still liveable
Thanks,
Mike
1) Pixel Shaders I assume are the issue with the water in the first deathmatch map, offhand I cant remember which but the reflective water that appears on the ground actually disappears. The second system in my house is equipped with a 9700 and doesnt experience this issue.
2) On this same map, when going under the hill through the passageway {pic attached} the Pillars {dont know a better word for them I assume youll get a better idea by checking out the attatched picture I've included} seem to disappear when youre a certain distance away from them (the pillar to the right of the entrance way is missing, youll notice theres one on the left).
3) On the second deathmatch map {i think this has been reported already}, the fan blade shadow's distort.
Other than these issues the game seems to run well and looks great, the pixel shader issue is by far the most annoying of the issues ive encountered thus far, although still liveable
Thanks,
Mike
Comment