As far as I can see, Tenebrae throws us into the Generic Code Path with no multi-texturing.
And that can't be good.
I mailed the author about Parhelia support and he only said that he would try to speed up the generic path in the next version.
And that can't be good.
I mailed the author about Parhelia support and he only said that he would try to speed up the generic path in the next version.
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