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I just uploaded version 2 of my UT2004 map at UnrealPlayground. Here's the LINK to the thread I posted there... includes fixes/additions and more pics.
My rig: P4 3.0GHz; Asus P4C800E; 1GB DDR 3200; AIW Radeon 9800 Pro; WD 120GB SATA; Plextor DVD burner; Liteon DVD reader; Audigy 2ZS; Logitech Z560 4.1; NEC FE991SB
Kid's rig: AMD XP 1600+; 512MB ram; GF4 Ti4600; Maxtor 60GB; Plextor CD burner; Sony DVD reader; SB Live; Cambridge 4.1 speakers; NEC FE991SB
Other kid's rig: Athlon 2700+; ASUS A7N8X mobo; 512MB PC3200 ram; GF4 Ti4600; Maxtor 80GB; SB Live; Cambridge 2.1; NEC FE991SB; Liteon DVD-ROM
Love the new ambient sounds. Makes you feel like you're at the park
Found bot repeated getting stuck in a scorpion:
The hills and ramps are great now. I did find I could fly the raptor inside the supports of the track near the first red node (I think that's the one, I have to check that again tomorrow).
I often found myself with out transportation. It got really frustrating at times.
More comments later
I was having such an intense gaming expierence, I forgot, I have to go to work.
The bot pathing is still giving me fits. I will be concentrating on fixing this as well as many other driving related issues before the final version is released.
I did find I could fly the raptor inside the supports of the track...
Oops, forgot about those.
I often found myself with out transportation. It got really frustrating at times.
Hmm... I was thinking there were too many vehicles... How many bots were you playing with? There's currently a total of 28 vehicles in the map (as compared to only 17 in Torlan).
My rig: P4 3.0GHz; Asus P4C800E; 1GB DDR 3200; AIW Radeon 9800 Pro; WD 120GB SATA; Plextor DVD burner; Liteon DVD reader; Audigy 2ZS; Logitech Z560 4.1; NEC FE991SB
Kid's rig: AMD XP 1600+; 512MB ram; GF4 Ti4600; Maxtor 60GB; Plextor CD burner; Sony DVD reader; SB Live; Cambridge 4.1 speakers; NEC FE991SB
Other kid's rig: Athlon 2700+; ASUS A7N8X mobo; 512MB PC3200 ram; GF4 Ti4600; Maxtor 80GB; SB Live; Cambridge 2.1; NEC FE991SB; Liteon DVD-ROM
Here's a screen of the raptor flying thru the ramp, in the vertical direction (up or down, doesn't matter). I didn't check them all........but I was able to do this ramp, on both sides of the map
Except for the optical glitches, I wouldn't change a thing.
The map is better balanced than the first beta. That one node, near the base, is still a challenge, but not much of a problem, as before.
I just recently expierenced and observed a 6 on 6 game. In one of the rounds, one side won in less than 5 minutes The round I participated in lasted only 20 minutes. The first round went about 30 minutes.
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