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Indeed. I thought that it was one of the better-written articles that I have seen. Not seen the site before - just searched for "Matrox Parhelia" on Google, and that was the most recent thing near the top of the list!
The system requirements are quite high,needing a full DX8 video card as a minimum and 512 megs of system memory and is 7~8 times more demanding than 3dmark 2001,with some scenes easily exceeding 600 000 polys per frame...
The scenes it displays are outdoor nature type ones,sort of like the nature test in 3d mark,but with much larger environments and a lot more detail...Btw,my own system never exceeds 25 fps at any point in the bench and that's at 1024*768,so it's very demanding
note to self...
Assumption is the mother of all f***ups....
Primary system :
P4 2.8 ghz,1 gig DDR pc 2700(kingston),Radeon 9700(stock clock),audigy platinum and scsi all the way...
Originally posted by Parhelia Pro256 Maybe you should slap an AMD in that box and see if it'll hit 30+
You funny....
Actually from the results i've seen,it seems very dependent on your video card,most GF4 users pretty much double my score,regardless of cpu used,so 128 meg video cards are recomended to run the bench...Did anyone try it yet?,or are you waiting for parhelia to show up before even thinking about running the bench... .
note to self...
Assumption is the mother of all f***ups....
Primary system :
P4 2.8 ghz,1 gig DDR pc 2700(kingston),Radeon 9700(stock clock),audigy platinum and scsi all the way...
Originally posted by superfly Actually from the results i've seen,it seems very dependent on your video card,most GF4 users pretty much double my score,regardless of cpu used,so 128 meg video cards are recomended to run the bench...
If there are really a lot of polys in that benchmark, I think it is not the 128 megs of ram but the two vertex shader pipelines of GF4 which help to double the fps...
It is said that Parhelia have 4 of those pipelines...
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