But to again keep thing on topic
What kind of features would that be ? I'm not very knowledgeable on the technical side of graphic adapters, but I'm curious as to what kind of features which would be nice to have, and then not on some techdemo, but in an actual game or application. Looking at the nVidia side of things it seems to me that even in the GF3 there are lots of stuff in the core which isn't yet touched by any game (like the programmable shaders f. inst.). So if not Parhelia somehow becomes a true mass market product (and I don't really beleive that with the pricing I've heard) would it really help if Parhelia could do some special cool trick that no program uses ?
But by all means feel free to teach me the error of my ways
Cobos
What kind of features would that be ? I'm not very knowledgeable on the technical side of graphic adapters, but I'm curious as to what kind of features which would be nice to have, and then not on some techdemo, but in an actual game or application. Looking at the nVidia side of things it seems to me that even in the GF3 there are lots of stuff in the core which isn't yet touched by any game (like the programmable shaders f. inst.). So if not Parhelia somehow becomes a true mass market product (and I don't really beleive that with the pricing I've heard) would it really help if Parhelia could do some special cool trick that no program uses ?
But by all means feel free to teach me the error of my ways
Cobos
Comment