Announcement

Collapse
No announcement yet.

3DMark2001 out TODAY!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • My machine is AMD K6-2/500, 128 MB, i740 8 MB, Ali Aladdin V. I get over six hundred 3DMarks on 3DMark2000, but only 350 on 3DMark2001, even, as I have been told, they use the same scoring algorithm! This describes well how games/gaming developement has gone downhill the last few years: if I buy a "modern" 3D-shooting game, it doesn't even start with my computer, but a few years older game, which looks exactly the same as the modern ones, executes smoothly and without jerking! I definitely think that all these modern games are not optimized correctly. If they would be optimized, they would run on a Voodoo2 and P166MMX, but now as we have all the power we need (and a little too much extra), no optimization is done.

    BTW I ran the test with 640x480x16bit. 3DMark2001 says I don't have enough memory or computing power for 1024x768 mode... however, 3DMark2000 works well with bigger display modes.
    Hey, maybe you and I could... you know... [SLAP] Agh!

    Comment


    • Duron 650@866, 512 MB ram @cas 3, Win98 SE, 1024x768x32 32 bit tetures, 32 bit z, double buffering<table border=1>
      <tr><td>Card</td><td>G400 16 mb @180/180</td><td>Powercolor Evil Kyro 64 MB</td></tr>
      <tr><td>Score</td><td>1306</td><td>1570</td></tr>
      <tr><td>Game 1 low</td><td>21,7</td><td>26,1</td></tr>
      <tr><td>Game 1 high</td><td>7,6</td><td>3,9</td></tr>
      <tr><td>Game 2 low</td><td>19,2</td><td>29,3</td></tr>
      <tr><td>Game 2 high</td><td>8,1</td><td>12,2</td></tr>
      <tr><td>Game 3 low</td><td>27,8</td><td>44,8</td></tr>
      <tr><td>Game 3 high</td><td>15,2</td><td>12,3</td></tr>
      <tr><td>Fill rate single</td><td>132,8</td><td>226,7</td></tr>
      <tr><td>Fill rate multi</td><td>152,7</td><td>229,9</td></tr>
      <tr><td>High poly 1</td><td>3,3</td><td>3,6</td></tr>
      <tr><td>High poly 2</td><td>1,2</td><td>1,6</td></tr>
      <tr><td>EMBM</td><td>20,5</td><td>49,6</td></tr>
      <tr><td>DOT 3</td><td>0</td><td>24,0</td></tr>
      <tr><td>Vertex</td><td>17,2</td><td>16,2</td></tr>
      <tr><td>Point Sprite</td><td>1,1</td><td>0,4</td></tr></table>


      [This message has been edited by CHHAS (edited 15 April 2001).]

      [This message has been edited by CHHAS (edited 15 April 2001).]
      "That's right fool! Now I'm a flying talking donkey!"

      P4 2.66, 512 mb PC2700, ATI Radeon 9000, Seagate Barracude IV 80 gb, Acer Al 732 17" TFT

      Comment

      Working...
      X