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  • #46
    Originally posted by yepitsme:
    e-mail me i won't tell anyone
    Hey - that must be one of the weakest attempts ever to get info out of us!!



    ------------------
    Cheers,
    Steve

    "Life is what we make of it, yet most of us just fake"

    Comment


    • #47
      No, email me, I might not tell anyone

      Paul.
      Meet Jasmine.
      flickr.com/photos/pace3000

      Comment


      • #48
        OK, i got a new G450 32DDR and i did some
        overclocking with it and was better than i
        expected : 151/190MHz and in 3dMark
        not a single white dot or flash , with
        158/198MHz helicopter game run perfectly but adventure game had some flashes here and there. Scores were 151/190 2917p and 158/198 3034p.

        This card is revision .208 and the earlier was .205. Could the difference between these cards be 1000/144 = 7ns and 1000/166 = 6ns ?
        clatto verata nectKRHMM...

        Comment


        • #49
          These are with 156/196MHz settings

          CPU Intel Pentium III 896MHz

          3D Accelerator Matrox Millennium G450 DualHead - English

          Chipset Unknown

          Resolution 1024x768 16 bit

          Z-Buffer Depth 16-bit

          Frame Buffer Triple

          Refresh Rate V Sync.Off

          CPU Optimization Intel(R) Pentium(R) III





          3DMark Result 3010 3D marks

          CPU Speed 285 CPU 3D marks

          Game 1 - Helicopter - Low Detail 58.35 FPS

          Game 1 - Helicopter - Medium Detail 40.67 FPS

          Game 1 - Helicopter - High Detail 17.36 FPS

          Game 2 - Adventure - Low Detail 52.50 FPS

          Game 2 - Adventure - Medium Detail 47.24 FPS

          Game 2 - Adventure - High Detail 34.71 FPS

          Fill Rate (Single-Texturing) 275.72 MTexels/s

          Fill Rate (Multi-Texturing) 275.91 MTexels/s

          High Polygon Count (1 Light) 2,913 KTriangles/s

          High Polygon Count (4 Lights) 2,430 KTriangles/s

          High Polygon Count (8 Lights) 2,131 KTriangles/s

          8MB Texture Rendering Speed 167.41 FPS

          16MB Texture Rendering Speed 161.30 FPS

          32MB Texture Rendering Speed 122.23 FPS

          64MB Texture Rendering Speed 94.67 FPS

          Bump Mapping (Emboss, 3-pass) 68.69 FPS

          Bump Mapping (Emboss, 2-pass) 90.82 FPS

          Bump Mapping (Emboss, 1-pass) 155.18 FPS

          Bump Mapping (Environment) 78.88 FPS

          Published Yes
          clatto verata nectKRHMM...

          Comment


          • #50
            Looks good !



            Interesting to see the gain, isn't it ?

            Cheers,
            Maggi
            Despite my nickname causing confusion, I am not female ...

            ASRock Fatal1ty X79 Professional
            Intel Core i7-3930K@4.3GHz
            be quiet! Dark Rock Pro 2
            4x 8GB G.Skill TridentX PC3-19200U@CR1
            2x MSI N670GTX PE OC (SLI)
            OCZ Vertex 4 256GB
            4x2TB Seagate Barracuda Green 5900.3 (2x4TB RAID0)
            Super Flower Golden Green Modular 800W
            Nanoxia Deep Silence 1
            LG BH10LS38
            LG DM2752D 27" 3D

            Comment


            • #51
              What I find interesting is the third adventure gaming test, that one is unusually high compared to the rest. Perhaps it's the cpu.

              Comment


              • #52
                Here are my scores using the V3 1.07 driver, the cpu at 850 and the V3 at 178MHz (V3 2000 without a fan, however I just added an intake fan at the front of the case):

                D3D Hardware T&L:

                TEMPLATE
                Display:
                Type: Internal
                Width: 1024
                Height: 768
                Depth: 16-Bit
                Buffering: Triple
                Z-Buffering: 16-Bit
                Refresh Rate: VSync Off
                Texture Format: 16-Bit

                Options:
                CPU Optimization: D3D Hardware T&L

                RESULTS
                Platform: Internal
                3DMark Result: 3204 3D marks
                CPU Speed: 225 CPU 3D marks
                Game 1 - Helicopter - Low Detail: 66.0 FPS
                Game 1 - Helicopter - Medium Detail: 46.4 FPS
                Game 1 - Helicopter - High Detail: 20.6 FPS
                Game 2 - Adventure - Low Detail: 64.4 FPS
                Game 2 - Adventure - Medium Detail: 43.9 FPS
                Game 2 - Adventure - High Detail: 25.8 FPS
                Fill Rate (Single-Texturing): 175.1 MTexels/s
                Fill Rate (Multi-Texturing): 344.8 MTexels/s
                High Polygon Count (1 Light): 2528 KTriangles/s
                High Polygon Count (4 Lights): 2280 KTriangles/s
                High Polygon Count (8 Lights): 2012 KTriangles/s
                8MB Texture Rendering Speed: 151.0 FPS
                16MB Texture Rendering Speed: 61.1 FPS
                32MB Texture Rendering Speed: 6.9 FPS
                64MB Texture Rendering Speed: 2.6 FPS
                Bump Mapping (Emboss, 3-pass): 105.9 FPS
                Bump Mapping (Emboss, 2-pass): 143.4 FPS
                Bump Mapping (Emboss, 1-pass): Not supported FPS
                Bump Mapping (Environment): Not supported FPS

                SYSTEM
                Software Versions:
                Windows Version Windows 4 A , Build 2222
                DirectX Version 4.08.00.0400
                Bios Version Award Modular BIOS v6.00PG
                Bios Date 09/19/00

                Memory:
                Total Physical Memory 128MB
                Free Physical Memory 76MB

                PROCESSOR
                CPU Information:
                Processor Type AMD Duron(tm) Processor
                Processor Speed 850MHz
                Processor Caps Enhanced 3DNow!/MMX

                Cache Memory:
                L1 Cache Size 128KB
                L2 Cache Size 64KB

                DESKTOP
                2D Display Adapter:
                Name 3dfx Voodoo3
                Driver Date 11-10-2000

                Monitor:
                Name Plug and Play Monitor
                Driver Date 4-23-1999

                Desktop Size and Color Depth:
                Width 1280
                Height 960
                Color Depth 16 bit
                D3D Software T&L:

                Options:
                CPU Optimization: D3D Software T&L

                RESULTS
                Platform: Internal
                3DMark Result: 3009 3D marks
                CPU Speed: 198 CPU 3D marks
                Game 1 - Helicopter - Low Detail: 63.6 FPS
                Game 1 - Helicopter - Medium Detail: 42.4 FPS
                Game 1 - Helicopter - High Detail: 19.2 FPS
                Game 2 - Adventure - Low Detail: 62.9 FPS
                Game 2 - Adventure - Medium Detail: 39.5 FPS
                Game 2 - Adventure - High Detail: 23.1 FPS
                Fill Rate (Single-Texturing): 175.1 MTexels/s
                Fill Rate (Multi-Texturing): 344.8 MTexels/s
                High Polygon Count (1 Light): 3080 KTriangles/s
                High Polygon Count (4 Lights): 2468 KTriangles/s
                High Polygon Count (8 Lights): 1938 KTriangles/s
                8MB Texture Rendering Speed: 151.2 FPS
                16MB Texture Rendering Speed: 148.1 FPS
                32MB Texture Rendering Speed: 92.3 FPS
                64MB Texture Rendering Speed: 13.5 FPS
                Bump Mapping (Emboss, 3-pass): 105.9 FPS
                Bump Mapping (Emboss, 2-pass): 143.4 FPS
                Bump Mapping (Emboss, 1-pass): Not supported FPS
                Bump Mapping (Environment): Not supported FPS
                Athlon T&L:

                CPU Optimization: AMD Athlon(tm)

                RESULTS
                Platform: Internal
                3DMark Result: 2946 3D marks
                CPU Speed: 176 CPU 3D marks
                Game 1 - Helicopter - Low Detail: 62.6 FPS
                Game 1 - Helicopter - Medium Detail: 41.4 FPS
                Game 1 - Helicopter - High Detail: 15.6 FPS
                Game 2 - Adventure - Low Detail: 62.7 FPS
                Game 2 - Adventure - Medium Detail: 40.1 FPS
                Game 2 - Adventure - High Detail: 23.0 FPS
                Fill Rate (Single-Texturing): 175.1 MTexels/s
                Fill Rate (Multi-Texturing): 344.8 MTexels/s
                High Polygon Count (1 Light): 2664 KTriangles/s
                High Polygon Count (4 Lights): 2432 KTriangles/s
                High Polygon Count (8 Lights): 2104 KTriangles/s
                8MB Texture Rendering Speed: 151.2 FPS
                16MB Texture Rendering Speed: 148.3 FPS
                32MB Texture Rendering Speed: 120.5 FPS
                64MB Texture Rendering Speed: 17.0 FPS
                Bump Mapping (Emboss, 3-pass): 105.8 FPS
                Bump Mapping (Emboss, 2-pass): 143.3 FPS
                Bump Mapping (Emboss, 1-pass): Not supported FPS
                Bump Mapping (Environment): Not supported FPS

                Comment


                • #53
                  D3D Hardware T&L on a Voodoo 3?!?!?!

                  ------------------
                  Cheers,
                  Steve

                  "Life is what we make of it, yet most of us just fake"

                  Comment


                  • #54
                    It was a software emulation of it in the drivers, it takes advantage of code that optimizes for hardware T&L.

                    Comment


                    • #55
                      here are my scores with g400 max, it is the best for my cpu speed and above some way aswell


                      (2k)



                      (2k1)

                      Dell Inspiron 8200
                      Pentium4m 1.6
                      640mb pc2100
                      64mb gf440go
                      15" uxga ultrasharp
                      40gb 5400rpm hdd 16mb cache

                      Comment


                      • #56
                        TdB

                        here is my 3dmark2k score:


                        YOUR 3DMARK2000

                        RESULTS IN DETAIL


                        Project Name TdB
                        CPU Intel Pentium III 800 Mhz
                        3D Accelerator 3D Prophet 4500
                        Graphics Chipset STMicro KYRO II
                        Resolution 1024x768 32bit
                        Z-Buffer Depth 32bit
                        Frame Buffer Triple
                        CPU Optimization Intel(R) Pentium(R) III





                        3DMark Result 4265 3D marks
                        CPU Speed -6 CPU 3D marks

                        Game 1 - Helicopter - Low Detail 83.8 FPS
                        Game 1 - Helicopter - Medium Detail 55.6 FPS
                        Game 1 - Helicopter - High Detail 23.7 FPS
                        Game 2 - Adventure - Low Detail 106.5 FPS
                        Game 2 - Adventure - Medium Detail 54.3 FPS
                        Game 2 - Adventure - High Detail 31.4 FPS

                        Fill Rate (Single-Texturing) 347.2 MTexels/s
                        Fill Rate (Multi-Texturing) 347.7 MTexels/s

                        High Polygon Count (1 Light) 3794.3 KTriangles/s
                        High Polygon Count (4 Lights) 3488.8 KTriangles/s
                        High Polygon Count (8 Lights) 3028.6 KTriangles/s

                        8MB Texture Rendering Speed 255.4 FPS
                        16MB Texture Rendering Speed 252.7 FPS
                        32MB Texture Rendering Speed 228.0 FPS
                        64MB Texture Rendering Speed 191.3 FPS

                        Bump Mapping (Emboss 3-pass) 170.9 FPS
                        Bump Mapping (Emboss 2-pass) 136.3 FPS
                        Bump Mapping (Emboss 1-pass) 140.0 FPS
                        Bump Mapping (Environment) 55.1 FPS

                        Published Yes
                        Compare URL
                        » http://gamershq.madonion.com/compare.shtml?2093402




                        it is in 32bit, but it shouldn´t make a big difference since its a kyro2



                        and here is one with a small cpu-overclock:




                        Project Name TdB
                        CPU Intel Pentium III 840 Mhz
                        3D Accelerator 3D Prophet 4500
                        Graphics Chipset STMicro KYRO II
                        Resolution 640x480 32bit
                        Z-Buffer Depth 32bit
                        Frame Buffer Triple
                        CPU Optimization Intel(R) Pentium(R) III


                        3DMark Result 4472 3D marks
                        CPU Speed -6 CPU 3D marks

                        Game 1 - Helicopter - Low Detail 89.7 FPS
                        Game 1 - Helicopter - Medium Detail 56.9 FPS
                        Game 1 - Helicopter - High Detail 23.3 FPS
                        Game 2 - Adventure - Low Detail 115.1 FPS
                        Game 2 - Adventure - Medium Detail 55.5 FPS
                        Game 2 - Adventure - High Detail 32.2 FPS

                        Fill Rate (Single-Texturing) 344.3 MTexels/s
                        Fill Rate (Multi-Texturing) 346.1 MTexels/s

                        High Polygon Count (1 Light) 3870.3 KTriangles/s
                        High Polygon Count (4 Lights) 3469.7 KTriangles/s
                        High Polygon Count (8 Lights) 3071.6 KTriangles/s

                        8MB Texture Rendering Speed 725.8 FPS
                        16MB Texture Rendering Speed 667.5 FPS
                        32MB Texture Rendering Speed 441.3 FPS
                        64MB Texture Rendering Speed 216.2 FPS

                        Bump Mapping (Emboss 3-pass) 426.5 FPS
                        Bump Mapping (Emboss 2-pass) 288.4 FPS
                        Bump Mapping (Emboss 1-pass) 195.5 FPS
                        Bump Mapping (Environment) 117.3 FPS

                        Published Yes
                        Compare URL
                        » http://gamershq.madonion.com/compare.shtml?2111383


                        again it is a non-default setting because i wanted to see high my overclock affected the benchmark, the cpu is still the bottleneck it seems.

                        i only gained around 100 3dmarks with a 40mhz overclock
                        Last edited by TdB; 18 November 2001, 16:36.
                        This sig is a shameless atempt to make my post look bigger.

                        Comment


                        • #57
                          Here are my Kyro 2 results. In Win2K i got 6200, but now I run WinXP so here goes.

                          3DMark Result 5893 3D marks
                          CPU Speed 352 CPU 3D marks

                          Game 1 - Helicopter - Low Detail 103.4 FPS
                          Game 1 - Helicopter - Medium Detail 77.3 FPS
                          Game 1 - Helicopter - High Detail 35.3 FPS
                          Game 2 - Adventure - Low Detail 148.3 FPS
                          Game 2 - Adventure - Medium Detail 81.0 FPS
                          Game 2 - Adventure - High Detail 45.7 FPS

                          Fill Rate (Single-Texturing) 348.3 MTexels/s
                          Fill Rate (Multi-Texturing) 348.1 MTexels/s

                          High Polygon Count (1 Light) 5084.9 KTriangles/s
                          High Polygon Count (4 Lights) 4772.5 KTriangles/s
                          High Polygon Count (8 Lights) 4196.9 KTriangles/s

                          8MB Texture Rendering Speed 382.8 FPS
                          16MB Texture Rendering Speed 372.5 FPS
                          32MB Texture Rendering Speed 323.4 FPS
                          64MB Texture Rendering Speed N/A FPS

                          Bump Mapping (Emboss 3-pass) 212.7 FPS
                          Bump Mapping (Emboss 2-pass) 193.5 FPS
                          Bump Mapping (Emboss 1-pass) 192.0 FPS
                          Bump Mapping (Environment) 84.6 FPS

                          Athlon 1333@1466.
                          Asus A7V133
                          512 MB RAM
                          Hercules 3dprophet 4500 64 MB

                          Comment


                          • #58
                            TdB

                            so thats how a kyro2 with a fast cpu looks like!

                            tell me novdid, is the cpu still the bottleneck or is the kyro2 maxed out??
                            This sig is a shameless atempt to make my post look bigger.

                            Comment


                            • #59
                              Hello from Spain.

                              Matrox Millenium G400 16MB SH 156/208

                              Duron 750@950

                              3DMark Result: 3144 3D marks


                              Build a free website with our easy to use, free website builder. Find web hosting, domain registration, email and more at Tripod.com.
                              Athlon XP 1800+
                              ATI Radeon 7500 300/300
                              || www.ClanLGO.tk||

                              Comment


                              • #60
                                Okay, it's time this thread got punted to the Benchmarks forum.
                                Gigabyte P35-DS3L with a Q6600, 2GB Kingston HyperX (after *3* bad pairs of Crucial Ballistix 1066), Galaxy 8800GT 512MB, SB X-Fi, some drives, and a Dell 2005fpw. Running WinXP.

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