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  • #46
    Stop the Madness! Why is everybody panicking? Just because some get what they perceive to be low scores in a benchmark. C'mon people! Is it really time to upgrade a P3-500 to a Coppermine 800?? Hmm yes why don't I spend $US700+ so I can get better scores in a benchmark...
    Celeron 566@877 1.8V, 256meg generic PC-100 RAM (running at CAS2) Abit BH6, G400 16meg DH@150/200, Western Digital Expert 18gig, Ricoh mp7040A(morphed to mp7060A) Pioneer 6X DVD slot load, Motorola Cable Modem w/DEC ethernet card, Soundblaster Live Value Ver. 2, Viewsonic GT 775

    Comment


    • #47
      Who would want a Coppermine now??

      PIII bug stops PCs booting

      A bug in the Intel's Pentium III Coppermine
      processor can prevent PCs from booting up first time. Despite parroting Intel's official line that this is not a big deal, Dell has called a complete halt to shipping of its Optiplex GX110 corporate desktop machine.

      "We've implemented a stop ship, which is a due diligence move to screen for the erratum," said Dell spokesman Ken Bissell, apparently with a straight face. Translated into English, this appalling drivel seems to mean that Dell has stopped shipping PCs while it searches for the bug.

      "To my knowledge we've had no problems with systems we've shipped out with Coppermine," Bissell added. This backs up Intel's story that the bug only occurs in a handful of chips, and has yet to be reported by an end user. So far its only turned up in laboratory tests.

      And why didn't somebody run those laboratory tests before launching the Coppermine, as opposed to afterwards? Your guess is as good as ours.


      Jorden, source off of PCFormat in the UK. http://www.pcformat.co.uk/newsread.asp?story_id=446
      Jordâ„¢

      Comment


      • #48
        I tried my hand at overclocking my g400 16mb sh "vanilla" and got some positive results with 3dmark2000 and quake 2.
        not oc'd :
        3dmarks = 2250
        cpu marks = 143
        quake 2 = 60.6 fps

        using MGA Tweak (pll clock = 290.25):
        3dmarks = 2431
        cpumarks = 143
        quake 2 = 69.8 fps

        this seems like an improvement to me
        I tried to set the pll clock to 294 and got 70.3 fps in quake 2, but 3dmark crashed to the desktop during the high polygon test with 4 lights.



        ------------------
        Give me back my hand...
        Give me back my hand...

        Comment


        • #49
          Well, I've finally downloaded the thing, now all I've got to do is get this very important Zip disk home and start running the damned thing! I'll post results tonight Australian time... tomorrow morning US time... no doubt I'll get lots of flames seeing how I'm not running XXXXXX hardware anymore.
          Look, I know you think the world of me, that's understandable, you're only human, but it's not nice to call somebody "Vain"!

          Comment


          • #50
            Well here ya go...

            Asus P3B-F
            550 MHz P3 @634 MHz (115 X 5.5)
            G400 Max (160/213)
            256 Megs PC133 EMS SDRAM
            Adaptec 2940 U2W
            Quantum Viking 4.5 Gig U2W
            Quantum Fireball Plus KA 18 Gig
            Plextor 40X Ultra Wide CD-ROM
            Pioneer 6X SCSI DVD
            Yamaha 2216S SCSI CDRW
            Montego 2 Home Studio (Montego 2 on steroids)
            SCSI ZIP
            Sony 21" GDM F500

            3DMark 2000 = 2843 (1024 X 768 X 16)
            3DMark 99 Max = 6140 (800 X 600 X 16)

            Mathew, looks like we're really close. I'm anxious to see what a high-end Athlon does.

            Any Athlon owners out there??

            Punchdog

            Comment


            • #51
              Actually, Punchdog, what we really need is someone who has GeForce and publishes his score with the similar setup. Because the MadOnion may scale the score so there will be a higher headroom for future cards. That's should explain why our scores are low, compare to using 3DMarks99MAX

              Cheers,

              ------------------------
              I started feeling that I do need a new processor, after running the new 3DMarks2000 yesterday..........
              I want the T&L in my G400!

              Comment


              • #52
                OK. Cause ahm a lazy bastard here's a copy paste. The system tests are as follows: G400 non max, non OC with dualhead enabled, G400 non max OC to 146/194 dualhead enabled, then finally, G400 non max, no OC with dualhead totally disabled. Tried doing OC'd without dualhead and crashed so i was lazy and said screw it here's a blatantly lazy copy paste of the results.

                CPU
                Intel Pentium III 560 Mhz
                3D Accelerator
                Matrox Millennium G400 DualHead - English
                Chipset
                Unknown
                Resolution
                1024*768
                Z-Buffer Depth
                16-bit
                Frame Buffer
                Triple
                Refresh Rate
                V Sync.Off
                CPU Optimization
                Intel(R) Pentium(R) III

                Your test results

                Your 3DMark2000 Score was 2419 3D Marks.
                From the table below you can see detailed results of all tests.
                Test
                Results
                3DMark Result
                2419 3D marks
                CPU Speed
                185 CPU 3D marks
                Game 1 - Helicopter - Low Detail
                45.3 FPS
                Game 1 - Helicopter - Medium Detail
                32.2 FPS
                Game 1 - Helicopter - High Detail
                14.4 FPS
                Game 2 - Adventure - Low Detail
                49.2 FPS
                Game 2 - Adventure - Medium Detail
                36.9 FPS
                Game 2 - Adventure - High Detail
                23.5 FPS

                Fill Rate (Single-Texturing)
                13257.6 MTexels/s

                Fill Rate (Multi-Texturing)
                221.4 MTexels/s

                High Polygon Count (1 Light)
                2091 KTriangles/s

                High Polygon Count (4 Lights)
                1895 KTriangles/s

                High Polygon Count (8 Lights)
                1689 KTriangles/s

                8MB Texture Rendering Speed
                185.2 FPS

                16MB Texture Rendering Speed
                159.1 FPS

                32MB Texture Rendering Speed
                112.1 FPS

                64MB Texture Rendering Speed
                87.2 FPS

                Bump Mapping (Emboss, 3-pass)
                87.5 FPS

                Bump Mapping (Emboss, 2-pass)
                108.1 FPS

                Bump Mapping (Emboss, 1-pass)
                184.2 FPS

                Bump Mapping (Environment)
                75.9 FPS


                CPU
                Intel Pentium III 560 Mhz
                3D Accelerator
                Matrox Millennium G400 DualHead - English
                Chipset
                Unknown
                Resolution
                1024*768
                Z-Buffer Depth
                16-bit
                Frame Buffer
                Triple
                Refresh Rate
                V Sync.Off
                CPU Optimization
                Intel(R) Pentium(R) III

                Your test results

                Your 3DMark2000 Score was 2656 3D Marks.

                From the table below you can see detailed results of all tests.

                Test
                Results

                3DMark Result
                2656 3D marks

                CPU Speed
                184 CPU 3D marks

                Game 1 - Helicopter - Low Detail
                51.0 FPS

                Game 1 - Helicopter - Medium Detail
                35.4 FPS

                Game 1 - Helicopter - High Detail
                16.0 FPS

                Game 2 - Adventure - Low Detail
                57.3 FPS

                Game 2 - Adventure - Medium Detail
                38.3 FPS

                Game 2 - Adventure - High Detail
                23.3 FPS

                Fill Rate (Single-Texturing)
                13178.1 MTexels/s

                Fill Rate (Multi-Texturing)
                259.0 MTexels/s

                High Polygon Count (1 Light)
                2055 KTriangles/s

                High Polygon Count (4 Lights)
                1689 KTriangles/s

                High Polygon Count (8 Lights)
                1452 KTriangles/s

                8MB Texture Rendering Speed
                217.4 FPS

                16MB Texture Rendering Speed
                180.7 FPS

                32MB Texture Rendering Speed
                115.3 FPS

                64MB Texture Rendering Speed
                85.3 FPS

                Bump Mapping (Emboss, 3-pass)
                103.1 FPS

                Bump Mapping (Emboss, 2-pass)
                127.0 FPS

                Bump Mapping (Emboss, 1-pass)
                216.0 FPS

                Bump Mapping (Environment)
                89.1 FPS


                3D Accelerator
                Matrox Millennium G400 DualHead - English
                Chipset
                Unknown
                Resolution
                1024*768
                Z-Buffer Depth
                16-bit
                Frame Buffer
                Triple
                Refresh Rate
                V Sync.Off
                CPU Optimization
                Intel(R) Pentium(R) III

                Your test results

                Your 3DMark2000 Score was 2483 3D Marks.

                From the table below you can see detailed results of all tests.

                Test
                Results

                3DMark Result
                2483 3D marks

                CPU Speed
                185 CPU 3D marks

                Game 1 - Helicopter - Low Detail
                46.7 FPS

                Game 1 - Helicopter - Medium Detail
                33.0 FPS

                Game 1 - Helicopter - High Detail
                14.7 FPS

                Game 2 - Adventure - Low Detail
                51.6 FPS

                Game 2 - Adventure - Medium Detail
                37.4 FPS

                Game 2 - Adventure - High Detail
                23.5 FPS

                Fill Rate (Single-Texturing)
                13283.6 MTexels/s

                Fill Rate (Multi-Texturing)
                225.2 MTexels/s

                High Polygon Count (1 Light)
                2092 KTriangles/s

                High Polygon Count (4 Lights)
                1903 KTriangles/s

                High Polygon Count (8 Lights)
                1691 KTriangles/s

                8MB Texture Rendering Speed
                194.0 FPS

                16MB Texture Rendering Speed
                188.2 FPS

                32MB Texture Rendering Speed
                141.5 FPS

                64MB Texture Rendering Speed
                87.6 FPS

                Bump Mapping (Emboss, 3-pass)
                90.7 FPS

                Bump Mapping (Emboss, 2-pass)
                114.4 FPS

                Bump Mapping (Emboss, 1-pass)
                199.5 FPS

                Bump Mapping (Environment)
                80.7 FPS




                ------------------
                ------------------------
                More hardware than any sane person should have.
                -------------------------
                A computer is like sex. Your never 100% sure what your doing but when all goes well, it feels REAL good.

                Comment


                • #53
                  Genom,

                  Hate to tell you this but your results must be from using 5.307 or earlier drives, the non multitexturing fillrate should be the same as the multitexturing fillrate, not 5 times as high, obviously you are testing with the bug present.

                  Comment


                  • #54
                    Looks like having a Pentium III and high mhz are the key to this benchmark.

                    2471 - 1024x16x16


                    ------------------
                    System Specs:
                    PIII 500, SE440BX-2, 256m PC-100, Matrox G400 MAX, Soundblaster Live, Hollywood Plus, Promise ATA66 Controller, WD 9g Expert, Sony DVD, 19" Sony 420GS, Hayes 56k, and Windows 98 SE
                    Workstation Specs:
                    Pentium 4 2 GHz, ASUSTek P4T-E i850, 1024 MB PC800 RDRAM, ATi Radeon 8500 64m, Sound Blaster Audigy Gamer, 3Com 3C905TX-C NIC, Western Digital 80g ATA100 HD, Sony 16x/40x DVD-ROM, Sony CD-RW 175S/C, 19" Sony 420GS, and Windows XP Pro.

                    Comment


                    • #55
                      Manoj over on the 3Dfiles forum posted this result (He has an Athlon700/GeForce Pro DDR)

                      1024 x 768 (16 bit) - Hardware T&L Optimized
                      4240 3DMarks


                      I get 1697 (Celeron @550, G400 32MB)


                      Comment


                      • #56
                        Im pretty sure his Athlon 700 has something to do with the huge gap.. : )

                        ------------------
                        PIII 450 @ 464
                        generic BX6 motherboard
                        G400 MAX : )
                        Maxtor 13 gig UDMA 33
                        Maxtor 13 gig UDMA 66
                        Creative 36x CD-ROM
                        HP 2x2x6x CD-RW
                        64 megs PC100 RAM
                        Intel 10/100
                        Soundblaster 32 AWE
                        DiamondMAX 56k
                        Logitech Wireless Desktop (best $50 ive ever spent)
                        1 92mm Sunon Fan
                        4 80mm Sunon Fan's
                        <a href="http://www.tweak3d.net">www.tweak3d.net</a>

                        Comment


                        • #57
                          Like I keep saying, I'll post my GeForce/PIII scores tonight!

                          ------------------
                          PIII 500@560, ABit BH6(LN), 128MB Corsair CAS2, 3D Blaster GeForce (135/183), SBLive! Value, 12MB V2, ViewSonic PS775, 13GB Fireball CR, iomega Zip100... and on it goes.
                          Look, I know you think the world of me, that's understandable, you're only human, but it's not nice to call somebody "Vain"!

                          Comment


                          • #58
                            Genom, a Fill Rate (Single-Texturing) of 13257.6 MTexels/s???
                            P3@600 | Abit BH6 V1.01 NV | 256MB PC133 | G400MAX (EU,AGP2X) | Quantum Atlas 10K | Hitachi CDR-8330 | Diamond FirePort 40 | 3c905B-TX | TB Montego A3D(1) | IntelliMouse Explorer | Iiyama VisionMaster Pro 17 | Win2K/NT4

                            Comment


                            • #59
                              I can say only one thing about that demo: Whow, it looks great. Now I'm really sure that my next card will have T&L. So Matrox, make us a T&L card. ;-)

                              But seriously, T&L on that fountain looks really cool. Sorry for 3dfx, but I rather have a card with T&L without antialiasing, than a card without T&L, but with antialiasing (for a unreasonable price ;-).

                              Frank

                              Comment


                              • #60
                                You wanted more GeForce results, so here they are. Just run it 5 minutes ago, and I'm happy.
                                <UL>
                                System Info:[*]Pentium III 500 @ 560 (5x112@2.2V)[*]ABit BH6 (NV)[*]128MB Corsair PC100 CAS2[*]4.3 + 8.4GB Quantum Fireball CRs[*]iomega Zip100 (internal)[*]ViewSonic PS775 (BNC primary)[*]Generic 12MB Voodoo2[*]Creative SoundBlaster Live! Value[*]Creative Infra 32x CD-ROM[*]Creative 3D Blaster GeForce (135/183)[/list]

                                All results were obtained with drivers set to max image quality, on a 1280x1024x32bit desktop with the GeForce clocked to 135 core and 183 memory. Triple buffered in all cases, except 1600x1200 which was only Double Buffered due to insufficient memory.

                                ----- D3D Hardware T&L Mode -----
                                1024x768x16bitx16bitZ = 4042 3D Marks/317 CPU 3D Marks
                                1024x768x32bitx24bitZ = 2903 3D Marks
                                1280x1024x32bitx24bitZ = 1864 3D Marks
                                1600x1200x32bitx24bitZ = 1237 3D Marks

                                ----- PIII Enhanced Mode -----
                                1024x768x16bitx16bitZ = 3452 3D Marks

                                Seems my humble PIII ain't quite as strong as that Athlon 700 of Manoj's.

                                [This message has been edited by Agent31 (edited 08 December 1999).]
                                Look, I know you think the world of me, that's understandable, you're only human, but it's not nice to call somebody "Vain"!

                                Comment

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