Originally posted by R0M
Hi Buddman,
It seems that there is a misunderstanding going on between stencil shadows on Parhelia so let me explain. Parhelia will not FAA stencil shadows simply because they're not polygons. As for Dungeon Siege, they are projected shadows. And it all depends how zoomed you are when taking the screenshot. Try zooming in all the way in on your ATI or Nvidia and see what happens. Take a look at the shot here to have an idea what i am talking about:
<a href="http://www.gamesdomain.com/news/images/seige_04.jpg">Games Domain Dungeon Siege Screenshot</a>
Regards,
Hi Buddman,
It seems that there is a misunderstanding going on between stencil shadows on Parhelia so let me explain. Parhelia will not FAA stencil shadows simply because they're not polygons. As for Dungeon Siege, they are projected shadows. And it all depends how zoomed you are when taking the screenshot. Try zooming in all the way in on your ATI or Nvidia and see what happens. Take a look at the shot here to have an idea what i am talking about:
<a href="http://www.gamesdomain.com/news/images/seige_04.jpg">Games Domain Dungeon Siege Screenshot</a>
Regards,
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